Regeneration
Description: Gives a player health every second.
Level 1: 1hp per second
Level 2: 2hp per second
...
Level 5: 5hp per second
Health+ (Health Bonus)
Description: Sets the maximum health a player has.
Level 1: 125 health max
Level 2: 150 health max
Level 3: 175 health max
Level 4: 200 health max
...
Level 16: 500 health max
Resupply
Description: Gives a player ammo every 3 seconds.
Level 1: 1 ammo for every gun per 3 seconds
Level 2: 2 ammo for every gun per 3 seconds
...
Level 5: 5 ammo for every gun per 3 seconds
Vampire
Description: The damage done to an enemy is the health rewarded to the player.
Level 1: 7.5% of the damage is rewarded
Level 2: 15% of the damage is rewarded
Level 3: 22.5% of the damage is rewarded
Level 4: 30% of the damage is rewarded
...
Level 10: 75% of the damage is rewarded
LongJump
Description: Increases the player's jump distance (not height).
Level 1: Jump is increased 20%
Level 2: Jump is increased 40%
...
Level 5: Jump is increased 100% (double)
FireGrenade
Description: Grenades set the player's enemies on fire (as well as do regular grenade damage).
Level 1: Fire lasts 2 seconds
Level 2: Fire lasts 4 seconds
...
Level 5: Fire lasts 10 seconds
IceStab
Description: Secondary knife attack freezes a player in place (however, weapons besides the knife will do little damage to a frozen player).
Level 1: Freeze lasts 1 second
Level 2: Freeze lasts 2 seconds
Level 3: Freeze lasts 3 seconds
FrostPistol
Description: All pistols slow the player down, the lesser used pistols have more effect
Level 1: Slowness lasts 0.1 seconds
Level 2: Slowness lasts 0.2 seconds
Level 3: Slowness lasts 0.3 seconds
Level 4: Slowness lasts 0.4 seconds
...
Level 10: Slowness lasts 1 second
Denial
Description: Gives items and weapons bought back if the player dies
Level 1: Items such as unthrown grenades, flashbangs, smokegrenades as well as the nightvision goggles and the defusing kit are given back
Level 2: All pistols and items are given back
Level 3: All weapons and items are given back
Impulse
Description: Player will move faster for 0.8 seconds when shot. Does not work when shot with FrostPistol
Level 1: Speed increased by 20%
Level 2: Speed increased by 40%
...
Level 5: Speed increased by 100%
Medic
Description: Nearby teammates are healed every 2 seconds till they reach their maximum health, then repaired to their maximum armor.
Level 1: 5 health points or 5 armor points restored every 2 seconds
Level 2: 10 health points or 10 armor points restored every 2 seconds
Level 3: 15 health points or 15 armor points restored every 2 seconds
Level 4: 20 health points or 20 armor points restored every 2 seconds
Level 4: 25 health points or 25 armor points restored every 2 seconds
...
Level 15: 75 health points or 25 armor points restored every 2 seconds
Viel Spass!
08.10.2007 10:38
08.10.2007 11:09
Prof. Luck a Little Bit
Foren As
geil >.< einfach nur geil ^^
08.10.2007 11:09
08.10.2007 11:18
lotta
Tripel-As
jop... nice work :)
Gruß
08.10.2007 11:18
09.10.2007 17:31
Sub-Zero
Routinier
Nice da hab ich ja wieder ein server zum zocken wo ein RPG mod ist ^^ WCS ist auf dauer öde erst recht wenn man alles race auf max hat ^^
Hab mall so welche map´s für denn server ^^
dm_hot_cn_v1
dm_pacmania
css_bloodstrike
Auf denn bild klicken zum downloaden
Dieser Beitrag wurde 1 mal editiert, zum letzten Mal von Sub-Zero: 09.10.2007 18:07.
09.10.2007 17:31
14.05.2008 20:58
NIKER
neu hier
Hallo ich wollte mal fragen wie du das rpg und deathmatch auf deinen server gemacht hast ich suche schon seit 2 tagen aber niemand kann nützliche angaben machen bitte kannst du mir helfen?
Bitte melde dicdh doch bei mir icq: 309025370
14.05.2008 20:58
20.07.2008 15:21
bmax9@gmx.de
neu hier
RE: CSS RPG DeathMatch Server
Hey Leutz,
seit gestern konnte ich schockiert festellen dass unser beliebter server, nicht mehr in meiner favoriten liste zu finden ist!!!
auch in der History liste sowie über: 91.194.84.98:27075 kommt "Server is not responding." ;(